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Mornedil's Combat Rework
Fallout 4 - Mod
A mod for Fallout 4 that aims to make combat less tedious by removing health scaling. It also gives combat a more tactical edge by modifying limb damage and allowing non-lethal dismemberment.
That deathclaw on the ground? Still alive, wishing it wasn't.
The Last Thing You Do When You Die
Skyrim - Mod
Have you ever wished your enemies violently
crapped their pants when they died?
No...?
Well shit, here's a mod for that anyway.
GM_FlatBuild_PBS
Garrys Mod - Map, Sandbox
You know the default Garry's Mod sandbox map, GM_Flatgrass?
This is a remake of that map, but with a beach leading into water.
Simple. Grass. Water. Sky.
Everything you need to build.
GM_FlatBuild_PB
Garrys Mod - Map, Sandbox
My original version of GM_FlatBuild_PB.
This version's design is based on GM_Flatgrass from GMOD-12.
Simpler. Grassier. Wetter. Airier. No 3D skybox.
Everything an OG builder needs.
GMR_SNES_GHOST_VALLEY_2
Garrys Mod - Map, Gmod Racers
Created with love for the Gmod Racers game mode.
Ripping a map from a game? Easy. But no, I took the stupid but fun route, and drove around the Wii version of this map and stared at my TV for hours to get measurements and the general map layout. I then proceeded to remake the map from scratch in Valve's Hammer Editor, with custom-made textures and models. Fun memories :)
(Download coming soon)
GMR_BIG_DONUT
Garrys Mod - Map, Gmod Racers
I used some fun techniques to make this one. Step one, make a sloped cake slice. Step two, clone the slice and rotate it perfectly around it's tip. Step three, you've made Big Donut from Mario Kart! There's also some secret triggers in this map. Beware the eyes...
(Download coming soon)
GMR_BLOCK_FORT
Garrys Mod - Map, Gmod Racers
Another of my Mario Kart maps for Gmod Racers. As with all the other maps, the textures and models were custom made for the project.
Man, this was long ago... That might be the ugliest chain chomp I've ever seen. But he's *my* ugly chain chomp <3.
(Download coming soon)
Keep Upright Advanced
Garrys Mod - Tool
Garry's Mod 12 had a basic "keep upright" tool.
It was removed with the release of Garry's Mod 13.
So that's when I decided to learn LUA so I could make my own Keep Upright tool, with some QoL features added as a cherry on top.
Megaten: New Status Effects
Shin Megami Tensei: Imagine - Source Code Edits
A lot of status effects in Megaten just immobilizes you. SNOOOOZE!
So I modified the source code to make each of the main status effects have a more unique effect.
Charmed targets may attack friends or heal enemies
Bind holds you in place and is removed when knocked back, although getting knocked back is more difficult.
Megaten: Gun Changes
Shin Megami Tensei: Imagine - Source Code Edits
In the original Megaten, all gun types are basically the same.
So I changed that, to give each gun unique advantages and disadvantages over one another.
- Handgun shots have reduced knockback, allowing for more shots before the target is knocked back.
- Rifles have shorter recovery time between shots, allowing you to shoot faster.
- Shotguns fire shots in a cone-based AoE in front of you. However, they have a longer recovery time between shots, and also have damage dropoff at a distance. They may even miss if the target is very far away.
- All of the above only applies to skills that fire a bullet.
Megaten: Original Battle Theme
Shin Megami Tensei: Imagine - Client Mod
Personally, I prefer the original battle theme.
It's less annoying to listen to during prolonged combat, and kinda just exists in the background providing some power chords and rhythm, instead of the screechy electric guitar solo of the new version.
To change the battle theme in your game client, download the modified sound data below.
Download both files in case you want to revert music back to default.
Extract the contents of the zip file into your Megaten game client folder.
You know you did it right if your computer asks you to replace files.
Congratulations!
You've reached the end.
Here's your reward: